The recent news about the game FoldIt and the group of players that figured out the protein structure for a key enzyme related to the development of the AIDS virus is both thrilling and marvelous… and it is just the tip of the iceberg on how to leverage cognitive surplus to solve wicked problems with massive, distributed networks collaboratively.
|“||The link from last week on FoldIt and citizen scientists is here: http://www.facebook.com/l.php?u=http%3A%2F%2Fwww.smartplanet.com%2Fblog%2Fpure-genius%2Fcitizen-scientists-use-games-to-design-protein-and-rna%2F7005&h=LAQAEMpSKAQB9URKJ1wIHo9tYXEscFyrIi-EMYRwCutn09g|
And since then much discussion has taken place amongst my peers and colleages.
The fact that FoldIt is a game should be noted. It need not be stressed necessarily, nor should it be overlooked. the MMOWGLI is more of a gamified collaboration portal than it is a “game.” My reason for including it is to provide another tangible example of how massively multiplayer problem solving works.