There will be another new tool, probably sometime soon given how rapidly things change. I wonder how I will change as a result.
Archives for September 2009
Sometimes to please people, you have to make them aware of the pain their own lack of investment causes.
By abstracting out persistent gaming information, you can enable multiple points of entry into shared game experiences.
…if you want to think new thoughts, you need to find people you can trust to bring out the best in your thinking who you know don’t look at things the way you do.
Sharing sensitive information honestly across discourses as an anonymous agent is different from disclosing such information within a discourse. Within discourse, trust in others is key. Inter-discourse sharing requires something else.